Portfolio

Unity Car: Creating a Basic Vehicle Controller
This Unity project is a racing game that includes the basic physical controls and movement systems of a race car. It simulates core driving experiences such as real-time speed control, road grip, and steering through user input.
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Unity 2D: Puzzle Game Development
This Unity 2D project presents a puzzle game prototype based on a drag-and-drop mechanic. The player is expected to complete a visual layout by dragging and placing pieces into the correct positions. The core game mechanic revolves around user interaction and visual alignment.
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Unity3D: Developing an FPS Game
This Unity project includes the core mechanics of a basic FPS (First Person Shooter) game. The player can navigate the map from a first-person perspective and shoot at targets using a weapon. The project provides a simple and educational foundation for developers who want to get started with the FPS genre.
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Unity 3D & Photon Online FPS Game Development
This Unity 3D project is a multiplayer FPS (First Person Shooter) game developed using Photon Unity Networking (PUN). Players can connect over the internet and compete with each other in real time. The project successfully implements core mechanics such as movement, shooting, and network synchronization.
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Unity 3D: Sniper Game Development
This Unity3D project is a sniper-themed FPS game prototype. The core focus of the game lies in its impactful mechanics, such as bullets traveling toward the target in slow motion and the camera following the bullet in a cinematic manner. It delivers a powerful sense of aiming and shooting to the player.
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Unity 3D: Epic RPG Game Development Guide
This is an action game developed with Unity 3D featuring a third-person camera perspective. In the game, the player can silently assassinate enemies from behind, neutralize them with a front kick, or engage in direct sword combat. These systems offer a blend of tactical gameplay and intense action.
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